Hyper-threading is Intel's term for its simultaneous multithreading implementation in their Pentium 4, Atom, and Core i7 CPUs. Hyper-threading (officially termed Hyper-Threading Technology or HTT) is an Intel-proprietary technology used to improve parallelization of computations (doing multiple tasks at once) performed on PC microprocessors. A processor with hyper-threading enabled is treated by the operating system as two processors instead of one. This means that only one processor is physically present but the operating system sees two virtual processors, and shares the workload between them. Hyper-threading requires only that the operating system support multiple processors, but Intel recommends disabling HT when using operating systems that have not been optimized for the technology.

Hyper-threading works by duplicating certain sections of the processor—those that store the architectural state—but not duplicating the main execution resources. This allows a hyper-threading processor to appear as two "logical" processors to the host operating system, allowing the operating system to schedule two threads or processes simultaneously. When execution resources would not be used by the current task in a processor without hyper-threading, and especially when the processor is stalled, a hyper-threading equipped processor can use those execution resources to execute another scheduled task. (The processor may stall due to a cache miss, branch misprediction, or data dependency.)

This technology is transparent to operating systems and programs. All that is required to take advantage of hyper-threading is symmetric multiprocessing (SMP) support in the operating system, as the logical processors appear as standard separate processors.

It is possible to optimize operating system behavior on multi-processor hyper-threading capable systems. For example, consider an SMP system with two physical processors that are both hyper-threaded (for a total of four logical processors). If the operating system's process scheduler is unaware of hyper-threading it will treat all four processors as being the same. If only two processes are eligible to run it might choose to schedule those processes on the two logical processors that happen to belong to one of the physical processors; that processor would become extremely busy while the other would be idle, leading to poorer performance than is possible with better scheduling. This problem can be avoided by improving the scheduler to treat logical processors differently from physical processors; in a sense, this is a limited form of the scheduler changes that are required for NUMA systems.